Ah, good ole Skrim. (Yes, that's what we call it in my house, pronounced Sk-rim) Skyrim was released to much fanfare back in November. But I didn't seriously become addicted to it until the beginning of January. (blame Skyward Sword and Ocarina of Time 3D)
Just like when I wrote a review on Skyrim, it's sort of hard to find something to say without going on for 1,000+ words. The game is huge. There's dragons, the Thieve's Guild, the Dark Brotherhood, and my awesome horse, Shadowmere. And Trolls, magic, Daedric gods, mudcrabs, dragon priests etc etc etc. Although, there's no Adoring Fan, thankfully.
As a badass Dark Elf who happens to be the Dragonborn, I defeated the main badass dragon, but the game isn't over. I don't even want to know how many hours I've poured into this thing. I do know that I haven't discovered every location or done every mission. In fact, I haven't even touched the whole civil war story line, yet.
Of course, you can't talk about Skyrim without mentioning the glitches. Bethesda games are known for being buggy and Skyrim is no different. My favorite glitch I experienced was near the Whiterun Stables. I walked out of the town and started off towards the stables. As I got closer, I noticed a person staring at my horse's behind. Upon further inspection, I saw that it just wasn't one guy, but two. These creepy, glitched "twins" were stuck there. If I talked to one, the other's mouth would move. It happened again later on, only they turned into triplets. At least Bethesda keeps patching the problems. Granted, sometimes the fixes cause more problems, like dragons that fly backwards.
What I'm really waiting for is an announcement about the DLCs. I've heard rumors about going to Morrowind or maybe Cyrodiil. But nothing official has been revealed yet. Hopefully, we will get more information this month.
For more of my thoughts on this awesome game, check out Annoying things about Skyrim and Creepy missions in Skyrim.